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Saturday, April 3, 2021

Platform News: Rounded Outlines, GPU-Accelerated SVG Animations, How CSS Variables Are Resolved

In the news this week, Firefox gets rounded outlines, SVG animations are now GPU-accelerated in Chrome, there are no physical units in CSS, The New York Times crossword is accessible, and CSS variables are resolved before the value is inherited.

Let’s jump in the news!

Rounded outlines are coming to Firefox

The idea to have the outline follow the border curve has existed ever since it became possible to create rounded borders via the border-radius property in the mid 2000s. It was suggested to Mozilla, WebKit, and Chromium over ten years ago, and it’s even been part of the CSS UI specification since 2015:

The parts of the outline are not required to be rectangular. To the extent that the outline follows the border edge, it should follow the border-radius curve.

Fast-forward to today in 2021 and outlines are still rectangles in every browser without exception:

But this is finally starting to change. In a few weeks, Firefox will become the first browser with rounded outlines that automatically follow the border shape. This will also apply to Firefox’s default focus outline on buttons.

Three sets of round yellow buttons, comparing how Chrome, Firefox, and Safari handle outlines.

Please star Chromium Issue #81556 (sign in required) to help prioritize this bug and bring rounded outlines to Chrome sooner rather than later.

SVG animations are now GPU-accelerated in Chrome

Until recently, animating an SVG element via CSS would trigger repaint on every frame (usually 60 times per second) in Chromium-based browsers. Such constant repainting can have a negative impact on the smoothness of the animation and the performance of the page itself.

The latest version of Chrome has eliminated this performance issue by enabling hardware acceleration for SVG animations. This means that SVG animations are offloaded to the GPU and no longer run on the main thread.

Side by side comparison of the Performance tab in Chrome DevTools.
In this example, the SVG circle is continuously faded in and out via a CSS animation (see code)

The switch to GPU acceleration automatically made SVG animations more performant in Chromium-based browsers (Firefox does this too), which is definitely good news for the web:

Hooray for more screen reader-accessible, progressively enhanced SVG animations and less Canvas.

There cannot be real physical units in CSS

CSS defines six physical units, including in (inches) and cm (centimeters). Every physical unit is in a fixed ratio with the pixel unit, which is the canonical unit. For example, 1in is always exactly 96px. On most modern screens, this length does not correspond to 1 real-world inch.

The FAQ page of the CSS Working Group now answers the question why there can’t be real physical units in CSS. In short, the browser cannot always determine the exact size and resolution of the display (think projectors). For websites that need accurate real-world units, the Working Group recommends per-device calibration:

Have a calibration page, where you ask the user to measure the distance between two lines that are some CSS distance apart (say, 10cm), and input the value they get. Use this to find the scaling factor necessary for that screen (CSS length divided by user-provided length).

This scaling factor can then be set to a custom property and used to compute accurate lengths in CSS:

html {
  --unit-scale: 1.428;
}

.box {
  /* 5 real-world centimeters */
  width: calc(5cm * var(--unit-scale, 1));
}

The Times crossword is accessible to screen reader users

The NYT Open team wrote about some of the improvements to the New York Times website that have made it more accessible in recent years. The website uses semantic HTML (<article>, <nav>, etc.), increased contrast on important components (e.g., login and registration), and skip-to-content links that adapt to the site’s paywall.

Furthermore, the Games team made the daily crossword puzzle accessible to keyboard and screen reader users. The crossword is implemented as a grid of SVG <rect> elements. As the user navigates through the puzzle, the current square’s aria-label attribute (accessible name) is dynamically updated to provide additional context.

Screenshot of the crossword game with an open screen reader dialog announcing what is on the screen.
The screen reader announces the clue, the number of letters in the solution, and the position of the selected square

You can play the mini crossword without an account. Try solving the puzzle with the keyboard.

CSS variables are resolved before the value is inherited

Yuan Chuan recently shared a little CSS quiz that I didn’t answer correctly because I wasn’t sure if a CSS variable (the var() function) is resolved before or after the value is inherited. I’ll try to explain how this works on the following example:

html {
  --text-color: var(--main-color, black);
}

footer {
  --main-color: brown;
}

p {
  color: var(--text-color);
}

The question: Is the color of the paragraph in the footer black or brown? There are two possibilities. Either (A) the declared values of both custom properties are inherited to the paragraph, and then the color property resolves to brown, or (B) the --text-color property resolves to black directly on the <html> element, and then this value is inherited to the paragraph and assigned to the color property.

Two CSS rulesets, one as Option A and the other as Option B, both showing how variables are inherited and resolved between elements.

The correct answer is option B (the color is black). CSS variables are resolved before the value is inherited. In this case, --text-color falls back to black because --main-color does not exist on the <html> element. This rule is specified in the CSS Variables module:

It is important to note that custom properties resolve any var() functions in their values at computed-value time, which occurs before the value is inherited.


The post Platform News: Rounded Outlines, GPU-Accelerated SVG Animations, How CSS Variables Are Resolved appeared first on CSS-Tricks.

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source https://css-tricks.com/platform-news-rounded-outlines-gpu-accelerated-svg-animations-how-css-variables-are-resolved/

Honeypot DEVS ANSWER

I did this thing for Honeypots YouTube Channel. I had heard of Honeypot through these mini documentaries they have done, like about Vue.js, GraphQL, and Ember.js. They do a great job, so I was happy to shoot them over some answers to questions for this series.

Here’s a TLDR-ish transcript:

What’s the best way to stay up to date with new technologies?

Don’t worry about it much. If you’re actively building websites and solving problems that come up day to day, you’re doing the job and that’s what’s important. If you’re really worried you’re only ever using outdated tech, go to a conference once a year and see what people are talking about.

What are your top tips for career advancement?

Writing! You don’t have to blog, even though I like that idea. You can write to your co-workers, or even keep a private log. Writing really opens doors and makes you a better thinker.

What strengths are most important for a developer?

Communication trumps raw technical skill. One developer alone can never do as much as a high functioning team, and communication is what makes a team high functioning.

What what the proudest moment of your career?

I tend to look back at things that took a long time and didn’t involve just me. CodePen will be 10 years old next year. That’s something to be proud of.

When did you realize you wanted to be a developer?

I had a good teacher in high school. I’m sure they don’t even remember me, but I was highly into the computer programming class they taught. I’d come to school early to use the computer lab. I’d stay after school. I’d take my study halls there. Working on a program, with the guidance of that teacher, was deeply fun. While I ended up abandoning computer science in college for art, my career now I find was a way to marry my love of computer nerdery and art.


The post Honeypot DEVS ANSWER appeared first on CSS-Tricks.

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source https://css-tricks.com/honeypot-devs-answer/

The Deno Company

I’m sure a lot of you are paying attention to Deno anyway, the next-gen JavaScript-on-the-sever project from Node creator Ryan Dahl, especially after dropping all these candid regrets about what happened in Node. But perhaps your paying more attention now that Deno has taken some seed investment and will be turning itself into a company, while staying open-source:

For Deno to grow and be maximally useful, it must remain permissively free. We don’t believe the “open core” business model is right for a programming platform like Deno. We do not want to find ourselves in the unfortunate position where we have to decide if certain features are for paid customers only. If you watch our conference talks, you will find we’ve been hinting at commercial applications of this infrastructure for years. We are bullish about the technology stack we’ve built and intend to pursue those commercial applications ourselves. Our business will build on the open source project, not attempt to monetize it directly.

I’m excited about this because other people are, to some degree. I know the “secure by default” nature of it is exciting to my extremely security-conscious co-founder, Alex.

I find features like “TypeScript out of the box” interesting. While I don’t really use TypeScript myself, I find it striking just what a big deal it is. Talking to Laurie Voss a few years back, I learned that nearly two-thirds of developers were using it, and it doesn’t seem like it has lost any steam. And you’ve got Scott Tolinski over here waxing poetic about how GraphQL is all typed and you get this dreamy fully-typed stack when TypeScript is part of the mix.

There is already a bundler (literally, Bundler) for Deno that supports TypeScript out of the box, along with JSX. Guess what else does? The big next-gen build tools, Snowpack, Vite, and wmr.

Deno is also written in Rust, which is an interesting angle to all this, partially because of the speed (it’s fast). Snowpack and Vite both use esbuild under the hood, which is written in Go (also fast). I don’t have a great sense of whether Go or Rust is faster for this type of work, but they are both a big leap forward from most of the bundlers and task runners we use today. You can even use esbuild directly, or with light abstractions over it, like Estrella. Again, TypeScript supported.

It makes me wonder about Babel. If you don’t run TypeScript through it, and don’t need it for JSX, and don’t need to compile away basic ES6/7 stuff now that support is so wide, how long does it stick around? A long time, is the answer, of course. A project as big as Babel doesn’t just disappear. I suppose all it takes is one exotic and desirable new JavaScript feature that is compilable to an existing syntax, and everybody will be putting it back into their pipelines.


The post The Deno Company appeared first on CSS-Tricks.

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source https://css-tricks.com/the-deno-company/

Friday, April 2, 2021

Let’s Create an Image Pop-Out Effect With SVG Clip Path

Few weeks ago, I stumbled upon this cool pop-out effect by Mikael Ainalem. It showcases the clip-path: path() in CSS, which just got proper support in most modern browsers. I wanted to dig into it myself to get a better feel for how it works. But in the process, I found some issues with clip-path: path(); and wound up finding an alternative approach that I wanted to walk through with you in this article.

If you haven’t used clip-path or you are unfamiliar with it, it basically allows us to specify a display region for an element based on a clipping path and hide portions of the element that fall outside the clip path.

A rectangle with a pastel pattern, plus an unfilled star shape with a black border, equals a star shape with the pastel background pattern.
You can kind of think of it as though the star is a cookie cutter, the element is the cookie dough, and the result is a star-shaped cookie.

Possible values for clip-path include circle , ellipse and polygon which limit the use-case to just those specific shapes. This is where the new path value comes in — it allows us to use a more flexible SVG path to create various clipping paths that go beyond basic shapes.

Let’s take what we know about clip-path and start working on the hover effect. The basic idea of the is to make the foreground image of a person appear to pop-out from the colorful background and scale up in size when the element is hovered. An important detail is how the foreground image animation (scale up and move up) appears to be independent from the background image animation (scale up only).

This effect looks cool, but there are some issues with the path value. For starters, while we mentioned that support is generally good, it’s not great and hovers around 82% coverage at the time of writing. So, keep in mind that mobile support is currently limited to Chrome and Safari.

Besides support, the bigger and more bizarre issue with path is that it currently only works with pixel values, meaning that it is not responsive. For example, let’s say we zoom into the page. Right off the bat, the path shape starts to cut things off.

This severely limits the number of use cases for clip-path: path(), as it can only be used on fixed-sized elements. Responsive web design has been a widely-accepted standard for many years now, so it’s weird to see a new CSS property that doesn’t follow the principle and exclusively uses pixel units.

What we’re going to do is re-create this effect using standard, widely-supported CSS techniques so that it not only works, but is truly responsive as well.

The tricky part

We want anything that overflows the clip-path to be visible only on the top part of the image. We cannot use a standard CSS overflow property since it affects both the top and bottom.

Photo of a young woman against a pastel floral pattern cropped to the shape of a circle.
Using overflow-y: hidden, the bottom part looks good, but the image is cut-off at the top where the overflow should be visible.

So, what are our options besides overflow and clip-path? Well, let’s just use <clipPath> in the SVG itself. <clipPath> is an SVG property, which is different than the newly-released and non-responsive clip-path: path.

SVG <clipPath> element

SVG <clipPath> and <path> elements adapt to the coordinate system of the SVG element, so they are responsive out of the box. As the SVG element is being scaled, its coordinate system is also being scaled, and it maintains its proportions based on the various properties that cover a wide range of possible use cases. As an added benefit, using clip-path in CSS on SVG has 95% browser support, which is a 13% increase compared to clip-path: path.

Let’s start by setting up our SVG element. I’ve used Inkscape to create the basic SVG markup and clipping paths, just to make it easy for myself. Once I did that, I updated the markup by adding my own class attributes.

<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 -10 100 120" class="image">
  <defs>
    <clipPath id="maskImage" clipPathUnits="userSpaceOnUse">
      <path d="..." />
    </clipPath>
    <clipPath id="maskBackground" clipPathUnits="userSpaceOnUse">
      <path d="..." />
    </clipPath>
  </defs>
  <g clip-path="url(#maskImage)" transform="translate(0 -7)">
    <!-- Background image -->
    <image clip-path="url(#maskBackground)" width="120" height="120" x="70" y="38" href="..." transform="translate(-90 -31)" />
    <!-- Foreground image -->
    <image width="120" height="144" x="-15" y="0" fill="none" class="image__foreground" href="..." />
  </g>
</svg>
A bright green circle with a bright red shape coming out from the top of it, as if another shape is behind the green circle.
SVG <clipPath> elements created in Inkscape. The green element represents a clipping path that will be applied to the background image. The red is a clipping path that will be applied to both the background and foreground image.

This markup can be easily reused for other background and foreground images. We just need to replace the URL in the href attribute inside image elements.

Now we can work on the hover animation in CSS. We can get by with transforms and transitions, making sure the foreground is nicely centered, then scaling and moving things when the hover takes place.

.image {
  transform: scale(0.9, 0.9);
  transition: transform 0.2s ease-in;
}

.image__foreground {
  transform-origin: 50% 50%;
  transform: translateY(4px) scale(1, 1);
  transition: transform 0.2s ease-in;
}

.image:hover {
  transform: scale(1, 1);
}

.image:hover .image__foreground {
  transform: translateY(-7px) scale(1.05, 1.05);
}

Here is the result of the above HTML and CSS code. Try resizing the screen and changing the dimensions of the SVG element to see how the effect scales with the screen size.

This looks great! However, we’re not done. We still need to address some issues that we get now that we’ve changed the markup from an HTML image element to an SVG element.

SEO and accessibility

Inline SVG elements won’t get indexed by search crawlers. If the SVG elements are an important part of the content, your page SEO might take a hit because those images probably won’t get picked up.

We’ll need additional markup that uses a regular <img> element that’s hidden with CSS. Images declared this way are automatically picked up by crawlers and we can provide links to those images in an image sitemap to make sure that the crawlers manage to find them. We’re using loading="lazy" which allows the browser to decide if loading the image should be deferred.

We’ll wrap both elements in a <figure> element so that we markup reflects the relationship between those two images and groups them together:

<figure>
  <!-- SVG element -->
  <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 -10 100 120" class="image">
     <!-- ... -->
  </svg>
  <!-- Fallback image -->
  <img src="..." alt="..." loading="lazy" class="fallback-image" />
</figure>

We also need to address some accessibility concerns for this effect. More specifically, we need to make improvements for users who prefer browsing the web without animations and users who browse the web using screen readers.

Making SVG elements accessible takes a lot of additional markup. Additionally, if we want to remove transitions, we would have to override quite a few CSS properties which can cause issues if our selector specificities aren’t consistent. Luckily, our newly added regular image has great accessibility features baked right in and can easily serve as a replacement for users who browse the web without animations.

<figure>
  <!-- Animated SVG element -->
  <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 -10 100 120" class="image" aria-hidden="true">
    <!-- ... -->
  </svg>

  <!-- Fallback SEO & a11y image -->
  <img src="..." alt="..." loading="lazy" class="fallback-image" />
</figure>

We need to hide the SVG element from assistive devices, by adding aria-hidden="true", and we need to update our CSS to include the prefers-reduced-motion media query. We are inclusively hiding the fallback image for users without the reduced motion preference meanwhile keeping it available for assistive devices like screen readers.

@media (prefers-reduced-motion: no-preference) {
.fallback-image {
  clip: rect(0 0 0 0); 
  clip-path: inset(50%);
  height: 1px;
  overflow: hidden;
  position: absolute;
  white-space: nowrap; 
  width: 1px;
  } 
}

@media (prefers-reduced-motion) {
  .image {
    display: none;
  }
}

Here is the result after the improvements:

Please note that these improvements won’t change how the effect looks and behaves for users who don’t have the prefers-reduced-motion preference set or who aren’t using screen readers.

That’s a wrap

Developers were excited about path option for clip-path CSS attribute and new styling possibilities, but many were displeased to find out that these values only support pixel values. Not only does that mean the feature is not responsive, but it severely limits the number of use cases where we’d want to use it.

We converted an interesting image pop-out hover effect that uses clip-path: path into an SVG element that utilizes the responsiveness of the <clipPath> SVG element to achieve the same thing. But in doing so, we introduced some SEO and accessibility issues, that we managed to work around with a bit of extra markup and a fallback image.

Thank you for taking the time to read this article! Let me know if this approach gave you an idea on how to implement your own effects and if you have any suggestions on how to approach this effect in a different way.


The post Let’s Create an Image Pop-Out Effect With SVG Clip Path appeared first on CSS-Tricks.

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source https://css-tricks.com/lets-create-an-image-pop-out-effect-with-svg-clip-path/

Click Outside Detector

It’s a reasonable UX thing that you can click-to-open something, and then not only be able to click that same thing to close it, but click outside the thing that it opened to close it. Kitty Giraudel just blogged about that. The trick is that once the thing is opened, you attach an event handler to the window with that watches for events (like another click). If that subsequent click did not happen within the newly-opened area, close it. Like, literally thing.contains(event.target). It’s a nice trick, I think.

There are lots of little things to think about though. For example:

we have to stop the propagationg of the click event on the toggle itself. Otherwise, it goes up to the window click listener, and since the toggle is not contained within the menu, it would close the latter as soon as we try to open it.

Right right. Can’t have that or it breaks the whole thing.

We have this same pattern in a lot of places on CodePen. Like Kitty, we have it implemented in React. In taking a peak at our implementation, it’s got a number of bells-and-whistles I figured were worth mentioning. For example, ours isn’t a function or hook, but a component wrapper we use like:

<ClickOutsideDetector 
  listen 
  onClickOutside={() => { closeTheThing(); }}
>
  A Menu or Modal or something.
</ClickOutsideDetector>

That way it is a generic wrapper that we can use for anything on a “click outside”. The bells-and-whistles being:

  • You can pass in component prop so that it doesn’t have to manifest as a <div> but whatever you want it to be semantically.
  • The listen prop allows you to toggle if it is currently actively listening to events. Like a quick way to short-circuit it.
  • An ESC keypress is the functional equivalent to clicking outside.
  • Handles touch events as well as clicks
  • Handles a case where the click outside happens into an <iframe> in which case the window has a blur event rather than a click.
  • Allows you to pass in elements to ignore, so rather than the stopPropagation trick that Kitty documented, we can be specific about elements that don’t trigger a click outside.

So many little things! To me this is the kinda perfect little example of real-world development. You just want one little behavior and ultimately there are a ton of considerations and edge cases you have to deal with and it’s never really done. I just touched our component in the last few months because of a third-party tool we used changed how they did something which affected iframes in use on the page. Ultimately I had to watch for a blur event that then check the classList of document.activeElement to see if that was the thing eating the click outside!

Annnnyway, I tossed up a only-slightly-dumbed-down version of ours here.

And I saw something from Kitty’s post that we weren’t handling, and it’s in the very first sentence:

we needed a way to close the menu when clicking outside of it or tabbing out of it.

Emphasis mine. Don’t worry, I’ve got a TODO in our code for that now.


The post Click Outside Detector appeared first on CSS-Tricks.

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source https://css-tricks.com/click-outside-detector/